Ok this is definitely going in. During a battle armies have the ability to commit atrocities. This impacts the game in a number of ways depending on how many have been committed.
Ex. Shooting into a HtH combat kills 5 friendly soldiers. Each unit within 6" takes a test to determine if they resent. 1 unit resents and has a unit killed by the sergeant to bring the unit back in line. All units within 6" have a -1 to some kind of morale stat. Oh and the seargent has to take a morale test with his superiors morale. If he fails the whole unit resents. Resenting units all fail additional resenting checks. after 3 resents the unit turns on the general. When this happens you can have a check for a nearby model of a higher rank has to pass morale to shoot sergeant and get the unit back.
This also allows 2 new rules.
1 heartless: a general never has to take a morale test when committing atrocities.
2 Justified: Cannot commit atrocities and is buffed by the sight of them.
But you can have it so if a general commits so many atrocities a justified unit gets deflated and basically gives up.
And atrocities committed against a general cause an army wide morale check.
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