Hmm sounds like an album.
Anyway I was looking at the way damage was calculated and found it needlessly complex.
currently we go Arm+3=Roll+P+1
Why not just make it a little simpler.
Arm+4-P=roll
We will universally add 4 to all armour values. The armour range is now 5-12.
Now Arm 3(7) - 5 = 2+
simple
This will work fro vehicles to.
Arm 14 -10 = 4+
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